
When a player announces Gin they win the partial game, whereas if a player Knocks, either that player or the opposing player can win it. In either case, when a player folds, exposing all of their cards, the opponent does the same, having the opportunity to get rid of those cards that were left unmatched and being able to combine cards with those exposed by the player who Knocked or announced Gin. The best hand is to make Gin, consisting of placing down the ten cards combined. It is not compulsory to Knock, a player can prolong the game in order to improve their hand.

As soon as a player discards their last card, they show all of their cards, announcing the number of points that are left without combining. A player can fold when their hand contains only unmatched cards worth a total value of no more than 10 points, making a Knock. The ace can be combined with the deuce but not with the king (K). The game consists of players grouping the 10 cards in their hand to make minimum combinations of three cards of the same rank or runs of the same suit. The game continues, with each player in turn being able to take the top card off the stock deck or the discard pile, then discarding a card, but which may not be the same card that they just picked up from the discard pile. Then the first player can now take the top card off the stock deck, discarding another. The opponent may, in turn, take that card and discard another, and if they are not interested, they pass without discarding. If the said card is of no interest, the player passes without discarding. The player who did not deal the cards starts the game, with the option to pick up the upturned card next to the stock deck, meaning that one of their cards must be discarded. In the following games, the player who wins the previous game becomes the dealer.

The top card of the stock deck is placed face up next to it to start the discard pile. The player who draws the highest card chooses where to sit and deals out ten cards to each player, one by one, leaving the deck with the remaining cards in the center of the table. The deck is spread out on the table and each player takes a card. Object of the GameĮach player uses their hand to form combinations of three or more cards, to get more than the 100 points required to win the game before their opponent does so when played over several hands. The order of the cards, from highest to lowest, is: king (K), queen (Q), jack (J), ten, nine, eight, seven, six, five, four, three, deuce and ace.Īs for the value of the cards, the figure cards are worth 10 points and the other cards are worth the value indicated by their pips. It is best to use two decks, so that while one player deals the cards, the opponent can shuffle the other deck. Gin Rummy is played with a 52 card deck, the wild cards (jokers) are not used.
